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Rock

RKSL Team
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Rock last won the day on July 27 2017

Rock had the most liked content!

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About Rock

  • Rank
    Site Admin
  • Birthday 02/09/72

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  • Website URL
    http://www.rkslstudios.info/
  • Skype
    rksl-rockape

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  • Gender
    Male
  • Location
    West Midlands
  • Interests
    Cat herding.

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  1. Several people have been asking for an AW159 update. I don't have anything pretty that demonstrates progress so here is the Project summary sheet. Phases: ALPHA : Two blocks to reach alpha. #1 Model/Script/Config created and #2 ingame = Alpha. BETA: Three blocks. #1intial Testing #2 Reworks #3 Testing. If the testing fails it reverts to the previous block. RC (Release Candidate): #1 Textures and Scripts working as spec. #2Play testing. #3Reworks and improvements. GOLD: #1 Final release standard QA #2 Play testing #3 Reworks and improvements. PUBLIC: Final QA phase and that's it for release. All the bars go green and it out for release. NOTES: The winch option is reliant on a script that is only just a simple concept at this time and may not make it into the first release. I haven't done the AH1 model changes yet because there is no point until the HMA2 is complete as the AH1 is pretty much a HMA2 with bits deleted. The CRV7 and LAU pods are still in RC as the pods need repainting Torpedos and Depth Charges are not show as they are not working at this time and will be included at a later release when ive got a decent solution for them. Hope that satisfies. Rock
  2. Actually its BI problem. check the stock UAVs. They all do it. In the unreleased version i've deleted the lights completely.
  3. Yes I know yet another project but its not as bad as you may think. Im sick of the GPMG and M3M Loding. Its not fun so been taking a break = New Merlin HC4, interior progress...nowhere near done. Proper WIP update soon. #wip #rksl #MerlinHC4 #arma3official
  4. Wildcat HMA Mk2

    Yes they are going on the LCVP. The final planned update for the LCVP has me fixing a few things and some texture tweaks and adding in a version with the GPMGs on the shielded mounts. Personally i dont like them. They are so hard to use when its rough as they aren't as flexible as FFV turrets In testing no one wanted to use them but you can see for yourself soon.
  5. Wildcat HMA Mk2

    LMAO the BI "wildcat" has been triggering me since i first saw it in ArmA2. You are not alone. My Wildcat is coming along slowly. its at the frustrating stage of fixing all the niggles and bugs is just taking time. Often fix a bug and 3 more popup. I'm just doing the guns and the last few modelling and config bits. You can see some of the later updates on Twitter or Facebook. I've had to make a whole new GPMG for it. Same with the M3M. It is dependant of my free time and motivation. Both of which depend on the day.
  6. GPMG v3: SMDI Textures

    I have a headache from banging my head on the desk. I really hate making SMDI textures. ??? #rksl #wip #arma3official
  7. Slowly, slowly, painting monkey. GPMG is getting closer. Working my way through all the components and detailing. #rksl #wip #arma3official
  8. The GPMG saga continues.

    The GPMG saga continues. Last night I discovered the dims on the original rounds and ammo box were out. Which led me to remake the rounds, link, box and adjust the model some more (changes the UV). One step forward, two back. ? #rksl #wip #arma3official
  9. GPMG v3: After 30mins in Substance. I'm not unhappy. Still lots more to do. ? #rksl #wip #arma3official
  10. Making HAM - HX Trucks Family Update

    Ah! ok. There was a proposal put forward for a Palletised Tomahawk battery a while back. Bit like the Exocet Coastal defence batteries. I did wonder. Its a shame that the ArmA game engine does not support towing else i would have made a trailer for it already. There are some towing solutions out there but they are scripted and lag like nobody's business at any sort of speed.
  11. Making HAM - HX Trucks Family Update

    Thanks Srap. I'm pretty close to pushing out the initial BETA. I'd be interested in what you think of the performance and handling. A couple of mates have given me a tonne of reference pics. Once the Phase 1 pack is out I may expand the scope of the phase 2 pack if there is a demand and i can make something practical. HAM Phase 1 HX60-Troop, HX60-Flatback/viv, HX58-Flatback, HX58-UST, HX58-Magic Ammo Carrier, HX77-Magic Repair HX77-Static EPLS ViV Phase 2 HX77- Hopefully fully working EPLS - Physx system HX77- CAMM/Landceptor HX77- Giraffe 3D SX45- Wrecker Is the MMT version you mention the proposed Multi Mission Tomahawk package? I didn't think it was past the drawing board stage.
  12. Foxhound -Front wheel clip

    Changed Status to Closed
  13. Changed Status to Closed
  14. Changed Status to Fixed
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