By RockThis was a APRIL FOOLS JOKE.
In this case LPD = Landing Platform Duck
Apologies for the pics. Im using a Surface Pro4 so it really doesnt have the GPU to do much more than everything on low.
LPD with helipad. PhysX compatible. Drivable. Multicrew positions
Still to do:
While the txtures do look ok there is still more work to do. RVMATs etc The CWIS isnt functioning. The PhysX in the dock is a bit tempermental I need to work on the Geometry a bit more. Animations - radar and cranes etc still need work. Loading management scripts - while the entire thing is PhysX compatible so you can drive around it. If you want to load something and expect it to stay put while you move the ship you need to lock it down. The scripted slots are limited and i'm working on expanding these.. Destruction - I'm planning on makeing it sinkable. Which means debris and lift rafts etc. Various other bits and pieces.
Use your mod folders Use the BIS Addon Launcher.
Finding the addon in-game:
In the Editor look under BluFor > UK Armed Forces > Boats > RKSL Albion LPD or RKSL Bulwark LPD.
Place the ships atleast 20m from shore. This are big vessels and need space around them.
Placing helicopters on the deck needs to be done carefully. Dont drop them from height. This will cause both objects to explode. Steering at speed results in the ship slewing. Take it slowly at first until you get used to the controls Too much speed can be built up if you are not careful. This will be limited eventually. Sharp turns resort in listing
Feedback is gratefully recieved.
By da12thMonkeyThe RKSL Attachments Pack adds a variety of scope attachments to Arma 3, utilising the game's weapon customisation feature.
The main aim of the pack is to reflect personal equipment available to members of the UK's Armed Forces and their weapon systems.
The pack currently contains four optical sights:
A Schmidt & Bender 3-12×50 PM II marksman scope (available in two variants both with black, desert and woodland colour schemes) A Schmidt & Bender 5-25×56 PM II sniper scope (with black, desert and woodland colour schemes) A Trijicon RMR mini red-dot sight, (variants for both rifles and handguns, both with black and Flat Dark Earth colour schemes) The UK Armed Forces' new Elcan Lightweight Day Sight (LDS) (in black and RAL 7006 coyote brown). An additional (optional) file is included to allow attaching the RMR handgun variant to the game's 4-Five pistol - RKSL_RMR_4Five.pbo
Requires: CBA @ Armaholic Mirror
"RKSL_optic_LDS" - Lightweight Day Sight (LDS)
"RKSL_optic_LDS_C" - Lightweight Day Sight (LDS), coyote brown (RAL 7006) paint scheme
"RKSL_optic_RMR_MS19" - Ruggedized Miniature Reflex (RMR) on an MS19 mount (ASDG JR compatible)
"RKSL_optic_RMR_MS19_FDE" - Flat Dark Earth coloured RMR on an MS19 mount (ASDG JR compatible)
"RKSL_optic_RMR_HG" - Ruggedized Miniature Reflex (RMR) for mounting on handguns
"RKSL_optic_RMR_HG_FDE" - Flat Dark Earth coloured RMR for mounting on handguns
"RKSL_optic_PMII_312" - Schmidt & Bender 3-12x50 PM II/P
"RKSL_optic_PMII_312_sunshade" - Schmidt & Bender 3-12x50 PM II/P with sunshade
"RKSL_optic_PMII_312_wdl" - Schmidt & Bender 3-12x50 PM II/P, woodland paint scheme
"RKSL_optic_PMII_312_sunshade_wdl" - Schmidt & Bender 3-12x50 PM II/P with sunshade, woodland paint scheme
"RKSL_optic_PMII_312_des" - Schmidt & Bender 3-12x50 PM II/P, desert paint scheme
"RKSL_optic_PMII_312_sunshade_des" - Schmidt & Bender 3-12x50 PM II/P with sunshade, desert paint scheme
"RKSL_optic_PMII_525" - Schmidt & Bender 5-25x56 PM II/LP
"RKSL_optic_PMII_525_wdl" - Schmidt & Bender 5-25x56 PM II/LP, woodland paint scheme
"RKSL_optic_PMII_525_des" - Schmidt & Bender 5-25x56 PM II/LP, desert paint scheme
Classnames for items placeable in mission editor, curator etc. have the prefix "RKSL_Item_optic_" so RKSL_optic_PMII_525 would become RKSL_Item_optic_PMII_525
By da12thMonkeyA new set of plugins for adding ACE3 features to the scopes:
ACE3 compatibility wont be something I strive for since I hardly ever use it, and don't keep track of the various features and changes they make. But I did produce those little config addons as an experiment a while back, and I guess as an example people can use on how to add those features to 3rd party addons.
Basically there's one addon for the LDS that reconfigures the sight to use their 2D animated optics feature instead of the regular 2D optics, and also adds two additional LDS variants that use the ACE PiP system for optics. Then there are also addons for each of the Schmidt & Bender scopes, which add realistic click values for sight adjustment based on the real-world spec for the particular models I have made:
Schmidt & Bender 3-12×50 PMII:
Elevation adjustment range - -1-12 mils in 0.1 mil clicks Windage adjustment range - +/- 6 mils in 0.1 mil clicks Schmidt & Bender 5-25×56 PMII:
Elevation adjustment range - 0-26 mils in 0.1 mil clicks Windage adjustment range - +/- 6 mils in 0.1 mil clicks Requires:
CBA @ Armaholic Mirror ACE3 @ Armaholic Mirror